A surreal worldĪmong the obviously threatening flashes of robots going mad, zombies bashing at doors, and ominous glimpses of people drowning in the middle of floating water is a brief segment depicting a sinking world. Being faced with something so inherently life-sustaining turning against you prompts the fear that the blood coursing through your veins could do the same thing. The blood also looks like it has a life of its own, just like the water floating through the facility. Why would you need blood to be outside of someone’s body? By the looks of it the facility could have been trying to use the blood to create creatures, as the outline of a horse is seen standing in the middle of a tub of blood. A bathtub full of the stuff with tendrils of it ominously moving around as if searching for a new victim isn’t. Also, how the hell do you fight water? Do you evaporate it to death? Blood bathtubs are never good newsĭraining blood from people’s bodies is alright if you have a dialysis machine on hand (don’t Google that if you’re squeamish). The questionable experiments that must have gone on to turn water into something that isn’t too fussed about killing people raises questions at what they would have used that technology for… and whether something went horribly wrong or whether it was always supposed to target humans. So having it as an enemy that can drown anyone in its path is troubling to say the least. It flows through our taps, showers, toilets, pipes… it’s everywhere. The space you see these zombies in looks like a white-tiled hospital, implying that they could be linked some sort of medical research - and with medicine supposed to help humans, it’s no wonder that seeing it warped into this kind of horror implies that the person orchestrating it all had a misguided idea of what ‘help’ looks like.Īh, water. Plus their features look twisted into some kind of sick rigor mortis grin. The idea that our body can be invaded with wires and brought back to life against our consent isn’t something most people enjoy contemplating. Animating the dead with robotics is a nifty twist on the typical reanimated corpse scenario, and seeing all that technology wired into flesh and blood makes it clear how malleable the human body is. Not a particularly welcome prospect to contemplate. Its speedy head swivelling is a nightmare for anyone who prefers the slow, sneaky approach, as such rapid owl-like 360° movement could mean that it has a greater chance of spotting you sneaking up on it. This robot looks like it’s meant to aid humans in some kind of way, (although I can’t immediately think of the use of rotating sharp implements). Witnessing something that’s meant to help you turn deranged is a classic horror trope, and by golly is it effective. Again: why? Having it look like a harmless entertainment product on one side but so sinister on the other sends mixed messages to anyone trying to work out why it exists: is it meant to scare children into behaving? Perhaps it’s some kind of alarm. On the reverse side a screaming face can be found with very sharp teeth and unseeing red eyes. Why the hell does that robot have a screaming face?Ĭonsidering the front of this robot is painted to look rather jolly, you’d expect it to be some kind of harmless entertainment product. The fact that it only appears for a split second doesn’t make things any less unnerving either. Seriously, though, the fact that this… thing is so hard to categorize immediately makes our brains assume that if we can’t figure out what it is, we should probably assume it’s a threat. Plus the white hair makes that blood stand out even more, which obviously equals danger in our mammalian brains. As its head lolls to either side in that brief glimpse, not only does it look like it has a disturbing lack of control over its limbs but its whiteness is unusual for any animal that doesn’t feel at home in extremely snowy weather. Can someone please answer me? It looks like someone dressed up in a polar bear fancy dress costume and then had a bleeding apple stuck to their head. Is that.an apple or a wound on that head?
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bg colour Specify the background colour to use for normal text. fg colour Specify the foreground colour to use for normal text. sl lines Specify the number of lines of scrollback to save off the top of the X( 7) for more information on the syntax of geometry geometry geometry Specify the size of the terminal, in rows and columns of text. Unless the BoldAsColour resource is set to 0 or 2. fwb font-name Specify the font to use for bold double-width characters (typicallyĬhinese, Japanese and Korean text). Japanese and Korean text) displayed in the terminal. fw font-name Specify the font to use for double-width characters (typically Chinese, Specify a bold font, pterm will overprint the normal font to make If BoldAsColour is set to 0 or 2 and you do not If theīoldAsColour resource is set to 1 (the default), bold text will beĭisplayed in different colours instead of a different font, so this option fb font-name Specify the font to use for bold text displayed in the terminal. fn font-name Specify the font to use for normal text displayed in the terminal. ThisĪllows you to set up several different sets of defaults and choose between ` -name xyz', it will look them up as xyz.Font instead. It will look them up as (for example) pterm.Font. Sorry.) -name name Specify the name under which pterm looks up X resources. This option is supplied automatically by GTK. (Note this option hasĪ double minus sign, even though none of the others do. "entries" only feels right when talking about the process of looping over them to get filenames, not for the resulting set of filenames that match some filter.Pterm -e sh -c 'mycommand < inputfile' -display display-name Specify the X display on which to open pterm. Or fn (for filename) is also a good local-use variable name. More often, you'd write a shell script using variable names like c_files=( *.c ). When dealing with hardlinks, the term "dir entry" is usefully distinct from file, moreso than "filename".īut "name" also works. reading the contents or inode metadata involves the actual file.īut just matching a glob expression against the name doesn't involve the file at all, just the filename / dir entry.ĭirectory entry is most appropriate when actually looping on a function like readdir(3), or for example "use ln to create a new directory entry referring to this file". directory entry) will probably depend on context and what you're doing. A path or pathname is something you can pass to a system call like POSIX open(2) or chdir(2) or Win32 OpenFile() But you could argue semantics that it's not "a filename". But foo/bar is the name of a file, and also a path. foo is a simple path and also a filename. dent->d_type isn't showing the type on Stack Overflow.Ī "path" like foo/bar or /a/b/foo/bar is a string that ends with a filename, but can use directories to refer to a filename that's not in the current directory. entry returned by readdir is a directory, link or file. Or to find entries that are directories themselves when recursing. It would be needlessly pedantic to bother always making the distinction between a file (inode + data) and the filename(s) / directory entries that refer to it.Īlso note that directory entries in modern filesystems often also store a "type" field so programs like find don't need to stat(2) each file to check predicates like find -type f (regular file) vs. The actual file data/inode isn't stored in the directory containing a filename for it.īut sane humans have no problem saying things like "read a file that's in some directory". Directory entries (filenames) are references to files / inodes.Ī file can have multiple names in different directories (link count > 1). (Go read them if you don't understand why those words fit, and remember that in POSIX "file" includes all types of inode (including directory), not just regular files). There are good answers that propose files and entries. Ultimately, the choice is yours, and it depends on what best suits your needs and preferences. 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